Post by Admin on Apr 1, 2023 4:56:21 GMT
RE4R MOD Project
มาเริ่มศึกษากัน
Character models:
Base folder for all characters:
natives\STM\_Chainsaw\Character\ch\
Leon (no jacket) - cha0\cha000\
00\cha000_00.mesh - no jacket body
10\cha000_10.mesh - head
11\cha000_11.mesh - decapitated head
12\cha000_12.mesh - decapitated neck
20\cha000_20.mesh - hair
21\cha000_21.mesh - scalp? maybe for strand hair?
Leon Tactical vest cha0\cha001\
00\ - torso/vest only, probably uses regular no jacket as base mesh
Leon (jacket) - cha0\cha002\
00\cha002_00.mesh - jacket body (without jacket)
01\cha002_01.mesh - jacket
13\ face blend mdf only
20\ mafia hair for under the hat
Leon (Mafia) - cha0\cha003\
00\ body with scarf and hat
10\ head (textures only)
Leon (Arklay sherrif RE2R?) - cha0\cha0z0\
00 - body (textures only?)
10 - head textures only?
Ashlet Graham: cha1\
default with jacket: cha100\
00\ - body
01\ - blazer
02\ - blazer again
10\ - head
11\ - face blends
20\ - hair
21\ - hair strands scalp
50\ - hands (infected variant?)
92\ - face textures iluminados logo in blood + mask texture for veins
93\ - face textures iluminados logo in blood with black liquid out of mouth + mask texture for veins
no jacket: cha101\
00\ - body
01\ - skort?
50\ - Arms (infected variant?)
Romantic: cha103\
00\ - body
20\ - hair
21\ - hair strands
Knight: cha104\
00\ - full suit of armor
01\ - cape
20\ - hair
Ada Wong (Default) - cha2\cha200\
00\ - body
10\ - face
20\ - hair
21\ - strand hair
Luis Sera - cha3\
cha300\ - default Luis
00\ - body
10\ - face
11\ - face without facial hair (strand hair version?)
12\ - bloody face textures
20\ - hair
21\ - strand hair
22\ - strand hair again?
cha301\ - body bag you find him in
00\ - full closed bag
cha302\ - body bag again
00\ - top of the bag removed (cutscene version)
cha303\ - body bag again
00\ - top of the bag only (cutscene version)
cha304\ - body bag AGAIN
00\ - ropes that hold the top of the bag closed
cha308\ - body bag again
00\ - full bag partially opened, lying on floor
cha310\ - body bag again again
00\ - full bag, closed, lying on the floor
Albert Wesker (cutscene version) - Cha6\cha600\
00\ - body
10\ - head with sunglasses
20\ - hair
Merchant - cha7\cha700\
00\ - full body
01\ - face mask
10\ - face (no mouth under his mask)
Spanish cop (Guy that gets burned) - chb0\chb000\
00\chb000_00.mesh - full body + hat (non-burned)
10\chb000_10.mesh - head
20\chb000_20.mesh - hair
burned version - chb0\chb001
00\chb001_00.mesh - full body + hat (burned)
10\chb001_10.mesh - head
Spanish Cop (Mario) - chb1\chb100\
00\chb100_00.mesh - full body + hat
10\chb100_10.mesh - head + mustache
20\chb100_20.mesh - hair for under the hat
21\chb100_21.mesh - hair for without the hat
dead Mario - chb1\chb101\
10\chb100_10.mesh - head + mustache
20\ (no mesh) - mostly alternate textures (likely for blood in mustache)
dead Mario again? decapitated maybe? - chb1\chb102\
10\chb102_10.mesh - decapitated neck?
Ingrid Hunnigan - chb2\chb200\
00\chb200_00.mesh - body + glasses + earpiece (no jacket)
01\chb200_01.mesh - jacket
10\chb200_10.mesh - head
20\chb200_20.mesh - hair
Verdugo in robes (black) - chb3\chb300\
00\ - full model
Verdugo in robes (Red) - chb4\chb400\
00\ - full model
Bitorez Mendez ("human") - chb5\chb500\
00\ - body model + hat
01\ - coat pieces that have physics
10\ - face
20\ - hair
Ramon Salazar ("Human) - chb6\chb600\
00\ - body model
01\ - coat pieces that have physics
10\ - face
20\ - hair
Jack Krauser - chb7\
default/human - chb700\
00\ - body/w bulletproof vest + earpiece + beret
10\ - face
11\ - alternate face materials
20\ - hair no hat version
21\ - hair for wearing hat version
no vest - chb701\
00\ - torso only (no vest with shirt)
20\ - hair
Osmund Saddler "human" - chb8\
default - chb800\
00\ - body model + robes with hood up
01\ - robes hood down
02\ - arms and some accesories like belt and necklace
10\ - face
11\ - face alt textures
20\ - back of head with parasite deformation
Sadler - some odd cutscene variant? - chb810\
00\ - body base, it's in an odd pose?
01\ - short cloak for over shoulders
02\ - long thin cloak with hood
03\ - long large cloak with hood
Heli pilot - (green) - chb9\chb900\
00\ - full body
10\ - helmet
Heli pilot - (Blue) - chba\chba00
00\ - full body
10\ - helmet
Bound lady (sacrifice in the intro?) - chbb\chbb00\
00\ - full character model
Bloody lady hiker (body model looks reused of RE8 Rose) - chbc\chbc00\
00\ - body model
10\ - face
20\ - hair
30\ - gag
? - chbd\chbd00\
00\ - hands and feet
10\ - face missing an eye and part of cheek
30\ - ? textures only
40\ - ? textures only
50\ - ? textures only
DLC:
Leon (Casual)
Leon (Romantic)
Leon (Hero)
Leon (Villain)
Ashley (Casual)
มาเริ่มศึกษากัน
Character models:
Base folder for all characters:
natives\STM\_Chainsaw\Character\ch\
Leon (no jacket) - cha0\cha000\
00\cha000_00.mesh - no jacket body
10\cha000_10.mesh - head
11\cha000_11.mesh - decapitated head
12\cha000_12.mesh - decapitated neck
20\cha000_20.mesh - hair
21\cha000_21.mesh - scalp? maybe for strand hair?
Leon Tactical vest cha0\cha001\
00\ - torso/vest only, probably uses regular no jacket as base mesh
Leon (jacket) - cha0\cha002\
00\cha002_00.mesh - jacket body (without jacket)
01\cha002_01.mesh - jacket
13\ face blend mdf only
20\ mafia hair for under the hat
Leon (Mafia) - cha0\cha003\
00\ body with scarf and hat
10\ head (textures only)
Leon (Arklay sherrif RE2R?) - cha0\cha0z0\
00 - body (textures only?)
10 - head textures only?
Ashlet Graham: cha1\
default with jacket: cha100\
00\ - body
01\ - blazer
02\ - blazer again
10\ - head
11\ - face blends
20\ - hair
21\ - hair strands scalp
50\ - hands (infected variant?)
92\ - face textures iluminados logo in blood + mask texture for veins
93\ - face textures iluminados logo in blood with black liquid out of mouth + mask texture for veins
no jacket: cha101\
00\ - body
01\ - skort?
50\ - Arms (infected variant?)
Romantic: cha103\
00\ - body
20\ - hair
21\ - hair strands
Knight: cha104\
00\ - full suit of armor
01\ - cape
20\ - hair
Ada Wong (Default) - cha2\cha200\
00\ - body
10\ - face
20\ - hair
21\ - strand hair
Luis Sera - cha3\
cha300\ - default Luis
00\ - body
10\ - face
11\ - face without facial hair (strand hair version?)
12\ - bloody face textures
20\ - hair
21\ - strand hair
22\ - strand hair again?
cha301\ - body bag you find him in
00\ - full closed bag
cha302\ - body bag again
00\ - top of the bag removed (cutscene version)
cha303\ - body bag again
00\ - top of the bag only (cutscene version)
cha304\ - body bag AGAIN
00\ - ropes that hold the top of the bag closed
cha308\ - body bag again
00\ - full bag partially opened, lying on floor
cha310\ - body bag again again
00\ - full bag, closed, lying on the floor
Albert Wesker (cutscene version) - Cha6\cha600\
00\ - body
10\ - head with sunglasses
20\ - hair
Merchant - cha7\cha700\
00\ - full body
01\ - face mask
10\ - face (no mouth under his mask)
Spanish cop (Guy that gets burned) - chb0\chb000\
00\chb000_00.mesh - full body + hat (non-burned)
10\chb000_10.mesh - head
20\chb000_20.mesh - hair
burned version - chb0\chb001
00\chb001_00.mesh - full body + hat (burned)
10\chb001_10.mesh - head
Spanish Cop (Mario) - chb1\chb100\
00\chb100_00.mesh - full body + hat
10\chb100_10.mesh - head + mustache
20\chb100_20.mesh - hair for under the hat
21\chb100_21.mesh - hair for without the hat
dead Mario - chb1\chb101\
10\chb100_10.mesh - head + mustache
20\ (no mesh) - mostly alternate textures (likely for blood in mustache)
dead Mario again? decapitated maybe? - chb1\chb102\
10\chb102_10.mesh - decapitated neck?
Ingrid Hunnigan - chb2\chb200\
00\chb200_00.mesh - body + glasses + earpiece (no jacket)
01\chb200_01.mesh - jacket
10\chb200_10.mesh - head
20\chb200_20.mesh - hair
Verdugo in robes (black) - chb3\chb300\
00\ - full model
Verdugo in robes (Red) - chb4\chb400\
00\ - full model
Bitorez Mendez ("human") - chb5\chb500\
00\ - body model + hat
01\ - coat pieces that have physics
10\ - face
20\ - hair
Ramon Salazar ("Human) - chb6\chb600\
00\ - body model
01\ - coat pieces that have physics
10\ - face
20\ - hair
Jack Krauser - chb7\
default/human - chb700\
00\ - body/w bulletproof vest + earpiece + beret
10\ - face
11\ - alternate face materials
20\ - hair no hat version
21\ - hair for wearing hat version
no vest - chb701\
00\ - torso only (no vest with shirt)
20\ - hair
Osmund Saddler "human" - chb8\
default - chb800\
00\ - body model + robes with hood up
01\ - robes hood down
02\ - arms and some accesories like belt and necklace
10\ - face
11\ - face alt textures
20\ - back of head with parasite deformation
Sadler - some odd cutscene variant? - chb810\
00\ - body base, it's in an odd pose?
01\ - short cloak for over shoulders
02\ - long thin cloak with hood
03\ - long large cloak with hood
Heli pilot - (green) - chb9\chb900\
00\ - full body
10\ - helmet
Heli pilot - (Blue) - chba\chba00
00\ - full body
10\ - helmet
Bound lady (sacrifice in the intro?) - chbb\chbb00\
00\ - full character model
Bloody lady hiker (body model looks reused of RE8 Rose) - chbc\chbc00\
00\ - body model
10\ - face
20\ - hair
30\ - gag
? - chbd\chbd00\
00\ - hands and feet
10\ - face missing an eye and part of cheek
30\ - ? textures only
40\ - ? textures only
50\ - ? textures only
DLC:
Leon (Casual)
Leon (Romantic)
Leon (Hero)
Leon (Villain)
Ashley (Casual)